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How do signature radius and cloaking work?

Turrets track based on your signature radius, so a smaller signature is harder to hit.

Your signature grows in flight with heat in the reactor, each shot you fire, any throttle above zero, and a SCRAM (+1,500). A ship coasting cold with its guns silent is hardest to track.

Detection is separate:

  • Everyone sees up to 10 km. Within their own sensor range (usually 4–6 km) they also see details.
  • Outside someone's sensor range you show as an orange dot. A Cloak hides even that from enemies.
  • Missiles can't track cloaked ships.
  • Sensor range beyond 10 km gives no benefit for now.
  • The system is still being refined.
Dev-confirmedBeta 1 (wipe 1)Sign in to report as outdated
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Sources (13)
SpeakerTierSaid on
phyzixteacherDeveloper2 Oct 2026
phyzixteacherDeveloper2 Oct 2026
phyzixteacherDeveloper3 Oct 2026
Not namedTrusted player3 Oct 2026

Paraphrased from the Citadel Discord. Developers and official documents are named; other players by trust tier. Last verified 4 Oct 2026 for Beta 1 (wipe 1).

Also drawn from

  • Citadel Wiki: Signature and sensors: Signature grows with reactor heat, each shot, non-zero throttle and SCRAM (+1,500); coasting cold with silent guns is hardest to track; signature doesn't affect detection range
  • Citadel Wiki: Dampening Baffle: -14% signature radius
  • Citadel Wiki: Ghost Rack: -16% signature radius
  • Citadel Wiki: Echo Array: -10% signature radius
  • Citadel Wiki: Mining Laser: +20% signature radius
  • Citadel Wiki: Target Painter: +200% signature radius on the target
  • Discord: developer answer, 3 Oct 2026: Everyone's view distance is 10 km; within their sensor range (usually 4–6 km) they see details
  • Discord: developer answer, 3 Oct 2026: A cloak keeps you invisible outside someone's sensor range instead of showing an orange dot
  • Discord: developer answer, 3 Oct 2026: Sensor range doesn't help beyond 10 km, the current vision cap

Collected from the Citadel Discord and added on 3 Oct 2026.