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Affinity

Affinity

How a ship grows stronger the more it flies. Each level gives one point, up to 20, to spend in one of eight trees: Armor, Drone, ECM, Missile, Shield, Turret, Agility and Utility. Points in a tree unlock its module modifiers, and perks at 5, 10, 15 and 20 points. Since Beta Patch 3 every tree offers a choice of two perks at 5 points, permanent for that ship. The perks listed here changed in Beta Patch 3, but the notes don't say which tree they belong to. Affinity is per ship and only resets through a Yata replicator.

Changed by patches

Level-5 perk
Every tree offers a choice of two perks at 5 points; the pick is permanent for that shipwas Only ECM, Agility and Utility offered a choice at 5 pointsOfficial patch notesBeta Patch 3
Ships with points from before Beta Patch 3
No level-5 perk in Armor, Drone, Missile, Shield or Turret until you pick one in the affinity panelOfficial patch notesBeta Patch 3
Unspent points
Leaving points unspent no longer lowers your build rating below a breach's limitOfficial patch notesBeta Patch 3
Impact Threshold: cap per hit
1.5% of max armorwas 10% of max armorOfficial patch notesBeta Patch 3
Penetration Load: per hit on the same target
5% missile damagewas 20% missile damageOfficial patch notesBeta Patch 3
Penetration Load: most
30% missile damagewas 100% missile damageOfficial patch notesBeta Patch 3
Penetration Load: resets
7 s after your last hitOfficial patch notesBeta Patch 3
Brood Lord: drone bandwidth
3was 2Official patch notesBeta Patch 3
Brood Lord: drone endurance
25%Official patch notesBeta Patch 3
Brood Lord: signature with drones out
50%was 125%Official patch notesBeta Patch 3
Gambler's Will: chance to keep a container for another harpoon pull
40%was 50%Official patch notesBeta Patch 3
Gambler's Will: a kept container
Re-rolls its rarity using your salvage luckOfficial patch notesBeta Patch 3
Slipstream Frame
Kinetic resistance builds while you boost: +5% every 2 s, up to +25%Official patch notesBeta Patch 3
Overburn: max speed while boosting
18%was 20%Official patch notesBeta Patch 3
Drone Bay Expansion
Removed in Beta Patch 3was +1 drone bandwidthOfficial patch notesBeta Patch 3
Extra Tubes
Removed in Beta Patch 3was +1 missile per launcherOfficial patch notesBeta Patch 3
Earlier values (10)
  • Level-5 perk: Only ECM, Agility and Utility offered a choice at 5 pointsOfficial patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Impact Threshold: cap per hit: 10% of max armorOfficial patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Penetration Load: per hit on the same target: 20% missile damageOfficial patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Penetration Load: most: 100% missile damageOfficial patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Brood Lord: drone bandwidth: 2Official patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Brood Lord: signature with drones out: 125%Official patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Gambler's Will: chance to keep a container for another harpoon pull: 50%Official patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Overburn: max speed while boosting: 20%Official patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Drone Bay Expansion: +1 drone bandwidthOfficial patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3
  • Extra Tubes: +1 missile per launcherOfficial patch notes (value before Beta Patch 3)Beta Patch 2Changed in Beta Patch 3

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