Can I play with friends?
Squads of up to 5.
- Enter the breach together as a squad.
- The squad system is basic. If joining together fails, add each other from the callsign list inside the breach.
Useful squad modules:
Remote Damage Amplifier (+25% turret damage on a squadmate while active) and
Remote Tracking Shroud (stops enemy turrets firing on a squadmate and disables missile homing toward them).
Good to know
- Squadmate distances always show, even without line of sight.
- Repairing other pilots earns your ship affinity XP; repairing yourself gives none.
Warning
Being in the same faction doesn't stop friendly fire, and hitting an ally costs Merits.
Changed in Beta Patch 2: squads held up to 3 before.