Beta Patch 2
A big combat and quality-of-life patch: the beta now runs to 15 October, squads hold five, missile launchers move to battery hardpoints, armor and shields get base resistances, every ship gets a four-cell safety hold, and there are five camera modes.
What changed
- The beta runs two weeks instead of one and ends on 15 October 2026.
- Squads hold up to five pilots, up from three.
- Missile and torpedo launchers fit battery hardpoints (diamond) instead of subsystem hardpoints (triangle), with visible launchers that aim at the cursor.
- Missiles and mines deal high-explosive damage. Armor resists 24% kinetic and 20% high-explosive; shields resist 10% kinetic and 30% high-explosive.
- Lower missile damage (Cruise Missile 180, Torpedo 225) and smaller homing bonuses across modules, regalia and affinity.
- Every ship has a safety hold of four cells in a fixed 2×2 square at the top left of the cargo grid.
- Tab targeting has a set order and cycles or unlocks on a second press; right-click harpooning toggles.
- Nanite Regenerator repair scales with quality; a Standard one repairs 70 HP/s for 16 s.
- Five camera modes on B, M, J, G and N, all rebindable.
- A browser tab left in the background for over a minute disconnects.
- NPCs steer around obstacles; Thrust Scramblers and Torque Snares shut off NPC boost and drift.
- The faction picker closes the leading faction to new recruits, and Discord faction and rank roles update while you play.
- Holding Z on a tooltip shows each modifier's roll range.
- Faster UI response, restored sounds and a long list of bug fixes.
Updated for this patch
Answers (41)
- Where and how do I play?
- The game is stuck loading / 'Deploying to the Citadel' / black screen.
- Camera and controls basics
- How long does the beta playtest last?
- Will progress be wiped after the beta?
- What happens when my ship is destroyed?
- I lost my ship to a crash/disconnect. Can it be restored?
- How do I extract? It keeps sending me back in.
- Any advice for a first few runs?
- Is it safe to close the browser in the hub?
- Where is the Quartermaster?
- Do the factions have different bonuses?
- What do the slot shapes mean?
- Is aiming manual?
- My turrets won't fire at the locked target.
- What are the damage types?
- How do I survive missiles and torpedoes?
- Can I play with friends?
- Why are some modifiers crossed out?
- How do I repair outside my home hub?
- How do drones work?
- How do I mine?
- What is stash overflow?
- How do I organise cargo automatically?
- Where are merchants in breaches?
- How do I build a new ship?
- What do the consumables do?
- Can ships be artifacts?
- How do I lock a target?
- What does a Thoth adapter do?
- Where do ciphers drop?
- Which ECM modules work on NPCs?
- Do flare launchers fire automatically?
- Are resistance bonuses worth it?
- What is the workbench?
- What does harpoon speed do?
- Where can I get mining lasers, turret conduits and ship blueprints?
- How do I sort my whole stash?
- Can I change my faction?
- Where do enemy players enter a map?
- What's the difference between thrust and torque?
Starter guide chapters (10)
Codex facts
Answers to re-check
Checked against this patch, no change needed (56)
- Which browser should I use?
- What PC specs do I need?
- Can I use a controller?
- Where are the servers? Is there more than one?
- Does a VPN cause problems?
- Is the game available in other languages?
- How do I get beta access?
- How do I change my name? I'm stuck as RECRUIT.
- Do I lose the free starter ship too?
- Are duels safe?
- Where is it safe? Can I avoid PvP?
- How do I leave the hangar / start a run?
- How do I extract? It keeps sending me back in.
- Where is the better loot?
- What does Relocate do?
- How do I earn Merits?
- I recycled loot and got 0 Merits.
- What do I spend Merits on?
- Where is the Quartermaster?
- What happens if I shoot an ally?
- How many Merits for killing the enemy Bastion ship?
- If I'm in the top 15 on the losing side, do I get anything?
- What are ports?
- How do conduits work?
- How do Regalia set bonuses link?
- How do cipher keys work?
- What does Tek Resonance do?
- Is there a power/CPU limit?
- Is max heat capacity good?
- Is build rating (PR/BR) a good measure of strength?
- Why did my build rating go over the breach limit?
- How does range affect damage?
- Should I mix different turret types?
- How do signature radius and cloaking work?
- How does the Vanguard Lance work?
- Can I command NPCs?
- What do the ship classes do?
- Do copies of the same ship have different layouts?
- Can I move affinity points to another ship?
- Can I reset affinity points?
- Why can't I equip this module?
- How do I get ORE?
- Which minerals should I keep?
- How do drones work?
- How do I mine?
- How do I trade with a player?
- What's salvage luck?
- What are the merit ranks and what do they unlock?
- What's the difference between a signal jammer and a tracking disruptor?
- How do critical chance modifiers work?
- Does the +1 breach tier forge modifier improve artifacts?
- Can I restart from scratch or redo the tutorial?
- Does repairing faction NPCs earn Merits?
- Any tips for clearing tier 4 and 5 breaches?
- Are some artifacts weaker than others?
- How do I recover a chat message I lost?