
Seraph
Interceptor · Carry
- Build rating
- 2,200
- Effective health
- 2,841
- Max velocity
- 321
- Turn rate
- 29.8
- Signature
- 3
- Cargo slots
- 24
The free starter. Issued at Faction quality (15% less hull, armor and heat capacity than Standard) and replaced for free if you're left without a hull. Losing it still costs Merits. An interceptor (carry). Its grid has 27 cells: 4 battery, 2 subsystem and 4 propulsion hardpoints, and 17 core slots. Build rating 2,200 bare.
Stats
Fitting
- 2,200
- 4
- 2
- 4
- 17
- 24
- 4
Defense
- 2,841
- 1,750
- 400
- 24
- 20
- 40
Reactor
- 450
- 4.5
Agility
- 3.9
- 140
- 85.9
- 71.4
- 29.8
- 321
Targeting
- 4
- 3
Earlier values
Values we held before (6)
Blueprint
Building cost
| Material | Normal | Advanced | Prototype | Artifact |
|---|---|---|---|---|
| Veskar | 144 | 158 | 173 | 216 |
| Pirite | 138 | 152 | 166 | 207 |
| Helspar | 143 | 157 | 172 | 215 |
| Solstine | 18 | 20 | 22 | 27 |
Builds
SampleArtifact version
Not documented yet.
Other interceptor hulls
Trading
See on the trade boardComments 3 Sample
- 35
Yours is issued at Faction quality, which is -15% on stats. Treat it as a learning hull and replace it as soon as you can.
- 21
You get a free replacement if you have no hull, but losing the faction starter costs Merits. Not free, just cheap.
- 1
Took mine into Cloud Wake. Do not take yours into Cloud Wake.


