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Death & risk

  • What happens when my ship is destroyed?Permadeath: you lose the ship, its fitted modules and its cargo, except what is in the safety hold.

    Permadeath: you lose the ship, its fitted modules and its cargo, except what is in the safety hold.

    • Your hub stash is never at risk.
    • The ship's level and affinity points go too.
    • The rest drops in the wreck for anyone to loot, you included.
    • Faction-quality items, fitted or in cargo, are destroyed, not dropped.
    • The safety hold is four cells in a fixed 2×2 square at the top left of every cargo grid. Items fully on it are kept.
    • Items partly on it are kept by a chance proportional to the share covered, shown in their tooltip.
    • Items with the safe cipher (Tek cipher Lucky Cigarettes) are also kept.
    • Kept items go to your hub stash.

    Tip

    Before undocking, move valuables fully onto those cells.

    Changed in Beta Patch 2: most hulls had two safety cells; the Acolyte, Eidolon and Starrk had none. Safety hold improvements are coming.

    Dev-confirmedFull answer and sources

  • Do I lose the free starter ship too?Yes, it is destroyed like any ship.

    Yes, it is destroyed like any ship.

    • If you are left in a hub without a hull, you are issued a free replacement Seraph at Faction quality (15% less hull, armor and heat capacity than Standard).
    • Losing the faction starter ship also costs Merits: 25% of the ship's build rating.
    • It also sends you back to your faction's hub; this applies during the Faction war.
    • Its starter fit: a Mining Laser, an Armor Repairer, a Sonar Ping and three Flak Cannons.

    Tip

    Build a few spare ships before you take big risks, so a loss is a short delay rather than a restart.

    Dev-confirmedFull answer and sources

  • Are duels safe?No. Duels are fights to the death.

    No. Duels are fights to the death.

    • The loser loses their ship.
    • Hubs are otherwise safe: nobody can attack you there unless you both agree to a duel, so a fight can't be forced on you.

    Tip

    Only accept a duel in a ship you can afford to lose.

    Dev-confirmedFull answer and sources

  • Where do enemy players enter a map?It depends on the map.

    It depends on the map.

    • On the lanes between the faction hubs and Greylock, they usually come in from the opposite side.
    • They can also arrive through any other breach that connects to the map.

    Good to know

    Since Beta Patch 2 the game prefers to bring arriving pilots in 11 km from hostile pilots, up from 7.1 km.

    Dev-confirmedFull answer and sources

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