What do the consumables do?
They change items after crafting: modifiers, quality, subsystems, rarity, ports and type.
- Hermes augmenter, Norn overclocker and Laplace matrix add modifiers (max 4) to modules or hulls in the stash grid.
- Probability matrix adds 4 modifiers to a Normal item.
- Kairo removes a modifier, possibly dropping rarity (3 to 2 modifiers).
- Ptah crucible rerolls quality, whole ships included.
- Skuld omen rerolls subsystems.
- Tyche's catalyst: 25% chance of turning an item into its artifact (possibly regalia) variant; failure destroys it.
- Janus adds one port to a portless module; a developer didn't think one with ports can get more. Researched blueprints add ports at higher tiers.
- Thoth adapters change a module's type.
- Yata replicator copies a ship at the same level, affinity points unspent.
Good to know
- Forge cells take the same consumables for industry modifiers.
- Breaches with the "more consumables" modifier drop more, like Norn overclockers.
Tip
Order of use matters.